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- 13:02, 27 February 2025 NextinHKRY talk contribs created page File:Kunai hierarchywindowexample.png
- 13:02, 27 February 2025 NextinHKRY talk contribs uploaded File:Kunai hierarchywindowexample.png
- 17:52, 26 February 2025 NextinHKRY talk contribs created page How to use Kunai (Created page with "Placeholder!") Tag: Visual edit
- 22:35, 25 February 2025 PTKay talk contribs created page Sonic Frontiers Gismos (Created page with "== Islands == === Common === {| class="wikitable" |+ !Information !Image |- |<code>cmnisl_brk_aircontainer</code> A flying container that breaks upon attack. | |- |<code>cmnisl_brk_capsule</code> A capsule that breaks upon attack. | |- |<code>cmnisl_brk_container01</code> A container that breaks upon attack. | |- |<code>cmnisl_brk_container02</code> A container that breaks upon contact. | |- |<code>cmnisl_brk_mechabarrel</code> A barrel that breaks upon attack. | |...") Tag: Visual edit
- 10:48, 21 February 2025 PTKay talk contribs created page NN Chunk Format - MOTION (Created page with "== NNF_MOTIONTYPE == Types and flags for a NNS_MOTION struct.<syntaxhighlight lang="cpp"> enum NNF_MOTIONTYPE : uint32_t { // -- Masks -- // Apply this mask to get the Motion Type. NND_MOTIONTYPE_CATEGORY_MASK = 31, // Apply this mask to get the Repeat Type. NND_MOTIONTYPE_REPEAT_MASK = 0x1F0040U, // -- Motion Types -- NND_MOTIONTYPE_NODE = 1, NND_MOTIONTYPE_CAMERA = 2, NND_MOTIONTYPE_LIGHT = 4, NND_MOTIONT...") Tag: Visual edit
- 10:42, 21 February 2025 PTKay talk contribs created page NN Chunk Format - MATERIALNAMELIST (Created page with "== NNE_MATERIALNAME_SORTTYPE == {{Notice|type=note|content=The underlying type of this enum is not specified, thus it may differ depending on the platform. In practice, it's always an <code>int32_t</code> in all known NN games.}}This enum indicates the way the NNS_MATERIALNAME structs are sorted in the <code>pMaterialNameList</code> array used in the NN Chunk Format - MATERIALNAMELIST#NNS MATERIALNAMELIST|NNS_MATE...") Tag: Visual edit
- 10:40, 21 February 2025 PTKay talk contribs created page NN Chunk Format - NODENAMELIST (Created page with "== NNE_NODENAME_SORTTYPE == {{Notice|type=note|content=The underlying type of this enum is not specified, thus it may differ depending on the platform. In practice, it's always an <code>int32_t</code> in all known NN games.}} This enum indicates the way the NNS_NODENAME structs are sorted in the <code>pNodeNameList</code> array used in the NNS_NODENAMELIST.<syntaxhighlight...") Tag: Visual edit
- 10:38, 21 February 2025 PTKay talk contribs created page NN Chunk Format - TEXLIST (Created page with "== NNS_TEXFILELIST == {{Notice|type=note|content=This is the root struct for all TEXLIST data chunks.}} A list of texture file entries.<syntaxhighlight lang="cpp"> struct NNS_TEXFILELIST { // The number of elements in the [pTexFileList] array. int32_t nTex; // An array of NNS_TEXFILE structs. NNS_TEXFILE* pTexFileList; }; // Macros used by Text-Form files: #define TEXFILELIST(nTex, pTexFileList) { nTex, pTexFileList } #define TFL_N_TEXFILE(nTex) (nTex) #define...") Tag: Visual edit
- 10:07, 21 February 2025 PTKay talk contribs created page NN Chunk Format - Common Definitions (Created page with "What follows is a non-exhaustive list of common definitions used by the Sega NN Chunk Format. == NNS_VECTOR == Represents a Vector3.<syntaxhighlight lang="cpp"> struct NNS_VECTOR { float x; float y; float z; }; </syntaxhighlight> == NNS_VECTOR2D == Represents a Vector2.<syntaxhighlight lang="cpp"> struct NNS_VECTOR2D { float x; float y; }; </syntaxhighlight> == NNS_RGB == Represents an RGB color value.<syntaxhighlight lang="cpp"> struct NNS_RGB {...") Tag: Visual edit
- 09:29, 21 February 2025 PTKay talk contribs created page NN Chunk Format (Created page with "{{Notice|type=warn|content=This page is still a work in progress! Any additions and updates are greatly appreciated!}}{{Notice|type=info|content=HedgeDocs' initial Sega NN documentation was written by: <b>Radfordhound</b>. Thanks to: <b>ItsEasyActually</b>: For sharing his Sega NN findings with me, which helped immensely in getting me started on my journey to reverse-engineer and document all of Sega NN across all of its many crazy iterations and platforms. <b>ArMM199...") Tag: Visual edit
- 20:11, 16 February 2025 NextinHKRY talk contribs created page SonicLightTools (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=SonicLightTools|author=SWS90|website=https://github.com/SWS90/SonicLightTools|download=https://github.com/SWS90/SonicLightTools/tree/master/bin}} '''SonicLightTools''' is a collection of tools to read, write and edit <code>.light</code> files for Sonic Generations, Sonic Lost World and Sonic Forces.") Tag: Visual edit
- 20:08, 16 February 2025 NextinHKRY talk contribs created page HedgeGI (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=HedgeGI|author=Skyth|website=https://github.com/blueskythlikesclouds/HedgeGI|download=https://ci.appveyor.com/project/blueskythlikesclouds/hedgegi/build/artifacts}}HedgeGI is a tool that allows you to bake global illumination and light-field data for Hedgehog Engine games.") Tag: Visual edit
- 20:06, 16 February 2025 NextinHKRY talk contribs created page Ar0pack-ar0unpack (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=ar0pack|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/blob/master/Sonic%20Generations/ar0pack.exe}} {{ToolInfobox|title=ar0unpack|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/blob/master/Sonic%20Generations/ar0unpack.exe}} ar0pa...") Tag: Visual edit
- 19:57, 16 February 2025 NextinHKRY talk contribs created page Terrain2fbx-png (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=terrain2fbx-png|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/tree/master/Common}} '''terrain2fbx-png''' is a SkythTools tool that can convert <code>.terrain-model</code> files into FBX files. It is functionally identical to terrain2fbx, but it searches for png files instead. To use it, you need to have a fold...") Tag: Visual edit
- 19:54, 16 February 2025 NextinHKRY talk contribs created page Terrain2fbx (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=terrain2fbx|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/tree/master/Common}} '''terrain2fbx''' is a SkythTools tool that can convert .terrain-model files into FBX files.") Tag: Visual edit
- 19:53, 16 February 2025 NextinHKRY talk contribs created page PackCpk (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=PackCpk|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/tree/master/Common}} '''PackCpk''' is a SkythTools tool designed to extract and pack CPK files.") Tag: Visual edit
- 18:17, 16 February 2025 NextinHKRY talk contribs created page HedgeArcPack (Created page with "{{Notice|type=warn|content=This page is unfinished.}}{{ToolInfobox|title=HedgeArcPack|author=Radfordhound|website=https://github.com/Radfordhound/HedgeLib/tree/HedgeLib%2B%2B/HedgeTools/HedgeArcPack|download=https://github.com/HedgeDocs/HedgeDocs.github.io/releases/download/CompiledTools/HedgeArcPack.zip|image=Hedgeliblogo2025}}") Tag: Visual edit
- 18:17, 16 February 2025 NextinHKRY talk contribs created page File:Hedgeliblogo2025.png (HedgeLib Logo (taken in 2025))
- 18:17, 16 February 2025 NextinHKRY talk contribs uploaded File:Hedgeliblogo2025.png (HedgeLib Logo (taken in 2025))
- 18:15, 16 February 2025 NextinHKRY talk contribs created page HedgeArchiveEditor (Created page with "{{Notice|type=warn|content=This page is unfinished.}} {{ToolInfobox|title=HedgeArchiveEditor|author=???|download=https://github.com/HedgeDocs/HedgeDocs.github.io/releases/download/CompiledTools/HedgeArchiveEditor.7z}} HedgeArchiveEditor is a user interface for HedgeArcPack.") Tag: Visual edit
- 18:13, 16 February 2025 NextinHKRY talk contribs created page SkythTools (Created page with "{{ToolInfobox|title=SkythTools|author=Skyth|website=https://github.com/blueskythlikesclouds/SkythTools|download=https://github.com/blueskythlikesclouds/SkythTools/archive/refs/heads/master.zip}} SkythTools is a collection of tools for various Sonic the Hedgehog games. Read the README to have detailed information about each tool included in the repository.") Tag: Visual edit
- 14:31, 15 February 2025 NextinHKRY talk contribs created page TestCourse (Created page with "{{Notice|type=note|content=Add videos of TestCourse that were recorded by RadiantDerg}} '''"TestCourse"''' is the name given to a test stage used in Sonic Unleashed and Sonic Generations, the only version we have of it comes from the SONIC X SHADOW GENERATIONS version of Sonic Generations, where it was bundled alongside the Nintendo Switch version of the game. This stage has no geometry, but it has a lot of XML files and collision geometry. == File Structure == <syntax...") Tag: Visual edit
- 13:46, 15 February 2025 NextinHKRY talk contribs created page Sonic Frontiers Script Functions (Created page with "{{Notice|type=warn|content=This list is still a work in progress! Any additions and updates are greatly appreciated!}} Functions are listed below in the following format: Function(arguments, ...) : returnType == 🗒️ AchivementUnlock(string, number) == === Description === Unlocks an achievement. === Parameters === * (<ins>'''string'''</ins>, number): Name of the achievement to unlock * (string, <ins>'''...") Tag: Visual edit
- 13:42, 15 February 2025 NextinHKRY talk contribs created page Sonic Frontiers RFL (Created page with "{{Notice|type=warn|content=This list is still a work in progress! Any additions and updates are greatly appreciated!}} This list defines which binary templates to use specific RFL files, as well as what that file contains. ---- == AmbSoundParameter == === Filename Format === === Usage === == ArcadeData == === Filename Format === === Usage === ==...") Tag: Visual edit
- 13:37, 15 February 2025 NextinHKRY talk contribs created page Sonic Frontiers Enemy Internal Names (Created page with "This list identifies what each of the guardians are referred to within the game executable and its filesystem. ---- {| class="wikitable" !Name !Internal Name |- |Asura |Ashura |- |Caterpillar |Charger |- |Fortress |Warship |- |Ghost |Tracker |- |Ninja |Blade |- |Shark |Skier |- |Spider |Spider |- |Squid |Flyer |- |Strider |Strider |- |Sumo |Sumo |- |Tank |Tyrant |- |Tower |Daruma |}") Tag: Visual edit
- 13:36, 15 February 2025 NextinHKRY talk contribs created page Shadow Generations Event IDs (Created page with "== Base Game Event Mapping == {| class="wikitable" !Event ID !Event Description |- |bo1010 |Biolizard Intro |- |bo1020 |Unused Early Biolizard Scene (Mangled Character Models) |- |bo1030 |Biolizard Phase 2 Cutscene |- |bo1040 |Biolizard Latches Onto Wall |- |bo1050 |Biolizard Ending QTE |- |bo2010 |Metal Overlord Intro |- |bo2020 |Metal Overlord Phase 2 Cutscene |- |bo2030 |Metal Overlord Ending QTE |- |bo3010 |Mephiles Intro Cutscene |- |bo3020 |Mephiles Phase 2 Cutscen...") Tag: Visual edit
- 18:17, 14 February 2025 NextinHKRY talk contribs moved page Sonic Unleashed Leftover Install Assets to Sonic Unleashed Install Screen
- 17:14, 14 February 2025 User account Hyper talk contribs was created
- 16:44, 14 February 2025 NextinHKRY talk contribs created page Havok Converter (Created page with "{{Notice|type=info|content=This page is heavily incomplete.}}{{ToolInfobox|title=HavokConverter|author=DarioSamo|website=https://github.com/DarioSamo/libgens-sonicglvl|image=HavokConverter.png}} '''Havok Converter''' is a LibGens tool to convert FBX files into collision files (HKX) for stages.") Tag: Visual edit
- 16:42, 14 February 2025 NextinHKRY talk contribs created page File:HavokConverter.png
- 16:42, 14 February 2025 NextinHKRY talk contribs uploaded File:HavokConverter.png
- 16:37, 14 February 2025 User account RadiantDerg talk contribs was created
- 16:03, 14 February 2025 NextinHKRY talk contribs moved page Unleashed/Generations Havok Collision Attributes to Unleashed-Generations Havok Collision Attributes
- 16:02, 14 February 2025 NextinHKRY talk contribs moved page Sonic Generations Havok Collision Attributes to Unleashed/Generations Havok Collision Attributes
- 14:17, 14 February 2025 NextinHKRY talk contribs created page Sonic Generations Havok Collision Attributes (Created page with "Sonic Generations has several collision tags that the game uses to determine the type of terrain, its properties, and what can collide with whatelse. These attributes can be applied to hkx files with Havok Converter. == Material Type == === swa_attribute (1260399450) === {| class="wikitable" |Index |Type |- |1 |Concrete (Normal) |- |2 |Deep Water |- |3 |Stone |- |4 |Dirt |- |5 |Wood |- |6 |Grass |- |7 |Snow |- |8 |Metal |- |9 |Sand |- |10 |Glass |- |11 |Shallow Wat...") Tag: Visual edit
- 13:51, 14 February 2025 NextinHKRY talk contribs moved page Unleashed Leftovers in Generations to Leftover code from Unleashed in Generations
- 13:50, 14 February 2025 NextinHKRY talk contribs moved page Unleashed Leftovers to Unleashed Leftovers in Generations
- 13:49, 14 February 2025 NextinHKRY talk contribs created page Unleashed Leftovers (Created page with "Since Sonic Generations was built off of Sonic Unleashed, a lot of the codebase is shared, but there's also a bunch of stuff leftover from the Werehog and other things that goes completely unused in Sonic Generations. == Werehog related code == === <code>Sonic::CSparkEffectStripClaw</code> === Manual particle that would play whenever the Werehog would execute a claw-related attack, it's unspawnable in Sonic Generations due to a missing helper class, but it is identical...") Tag: Visual edit
- 13:26, 14 February 2025 NextinHKRY talk contribs created page Sonic Colors Unused Objects (Created page with "{{Notice|type=warn|content=Port over the webm videos from HedgeDocs. Some of these objects have no info about them, what do they do?}} Sonic Colors has a few unused objects that were never used in any stage. * AppearThornBall * Shadow * SpinLaserStraightMove * SpinLaserPathMove * RotationGlobe * enmMetalSpanner * enmSparva * ChaserBomb * ObjectLookCamera * ChangeMode_3DtoDash * RollerCoasterCollision * MotoraEventCollision * TestObj * CCTTestObj == Objects == === Spi...") Tag: Visual edit
- 13:08, 14 February 2025 NextinHKRY talk contribs moved page Leftover Install Assets to Sonic Unleashed Leftover Install Assets (Misspelled title)
- 13:04, 14 February 2025 NextinHKRY talk contribs created page Leftover Install Assets (Created page with "{{DISPLAYTITLE:Sonic Unleashed Leftover Install Assets}} There are assets leftover from an installation process that was meant to install the game onto the hard drive of a PlayStation 3. The files and folder related to it are listed below.<syntaxhighlight lang="text"> USRDIR ├── Install │ ├── install_001.dds │ ├── install_002.dds │ ├── install_003.dds │ ├── install_004.dds │ ├── install_005.dds │ ├── inst...") Tag: Visual edit
- 13:00, 14 February 2025 NextinHKRY talk contribs created page File:Hdd pic1.png
- 13:00, 14 February 2025 NextinHKRY talk contribs uploaded File:Hdd pic1.png
- 13:00, 14 February 2025 NextinHKRY talk contribs created page File:Hdd icon0.png
- 13:00, 14 February 2025 NextinHKRY talk contribs uploaded File:Hdd icon0.png
- 12:56, 14 February 2025 NextinHKRY talk contribs created page File:Ui install.webm
- 12:56, 14 February 2025 NextinHKRY talk contribs uploaded File:Ui install.webm
- 12:52, 14 February 2025 NextinHKRY talk contribs created page File:Install 008.png
- 12:52, 14 February 2025 NextinHKRY talk contribs uploaded File:Install 008.png
- 12:51, 14 February 2025 NextinHKRY talk contribs created page File:Install 007.png