How to use Converse
This guide will explain some features of Converse, and how you can use it to edit text in Font Converse files.
Explanation of the format
Sonic Unleashed and Sonic Generations both use the fco/fte format to store and display text. One thing to note is that unfortunately fco files do NOT store plain text. Because of how Sonic Team handled fco files in Sonic Unleashed, it means that all fco files in that game require Translation Tables to be created, as the fco files only store IDs to the textures in an fte file. Fortunately it is easy to do and can be shared around as a file.
Font Converse (.fco)
Font Converse files contain all the "text" that a specific situation might require, these lines are stored in a hierarchical structure with Groups and Cells, Groups are like folders for Cells, they are used by the game to access a certain situation's lines, while Cells contain the actual lines of "text" and their in-game properties.
Font Texture (.fte)
Font Texture files contain all the coordinates of icons and font sprites that a Font Converse file can use. These are usually stored alongside the fco file in Sonic Unleashed, but in Sonic Generations they are stored in a universal archive.
How to use the interface
The Converse tool is divided in 3 parts, the