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A user with 206 edits. Account created on 12 February 2025.
14 February 2025
- 13:5613:56, 14 February 2025 diff hist +78 Documentation No edit summary Tag: Visual edit
- 13:5113:51, 14 February 2025 diff hist +57 N Unleashed Leftovers in Generations NextinHKRY moved page Unleashed Leftovers in Generations to Leftover code from Unleashed in Generations current Tag: New redirect
- 13:5113:51, 14 February 2025 diff hist 0 m Leftover code from Unleashed in Generations NextinHKRY moved page Unleashed Leftovers in Generations to Leftover code from Unleashed in Generations
- 13:5013:50, 14 February 2025 diff hist +48 N Unleashed Leftovers NextinHKRY moved page Unleashed Leftovers to Unleashed Leftovers in Generations current Tag: New redirect
- 13:5013:50, 14 February 2025 diff hist 0 m Leftover code from Unleashed in Generations NextinHKRY moved page Unleashed Leftovers to Unleashed Leftovers in Generations
- 13:4913:49, 14 February 2025 diff hist +2,216 N Leftover code from Unleashed in Generations Created page with "Since Sonic Generations was built off of Sonic Unleashed, a lot of the codebase is shared, but there's also a bunch of stuff leftover from the Werehog and other things that goes completely unused in Sonic Generations. == Werehog related code == === <code>Sonic::CSparkEffectStripClaw</code> === Manual particle that would play whenever the Werehog would execute a claw-related attack, it's unspawnable in Sonic Generations due to a missing helper class, but it is identical..." Tag: Visual edit
- 13:2613:26, 14 February 2025 diff hist +2,320 N Sonic Colors Unused Objects Created page with "{{Notice|type=warn|content=Port over the webm videos from HedgeDocs. Some of these objects have no info about them, what do they do?}} Sonic Colors has a few unused objects that were never used in any stage. * AppearThornBall * Shadow * SpinLaserStraightMove * SpinLaserPathMove * RotationGlobe * enmMetalSpanner * enmSparva * ChaserBomb * ObjectLookCamera * ChangeMode_3DtoDash * RollerCoasterCollision * MotoraEventCollision * TestObj * CCTTestObj == Objects == === Spi..." current Tag: Visual edit
- 13:1313:13, 14 February 2025 diff hist +236 Sonic Unleashed Install Screen No edit summary Tag: Visual edit
- 13:0813:08, 14 February 2025 diff hist +53 N Leftover Install Assets NextinHKRY moved page Leftover Install Assets to Sonic Unleashed Leftover Install Assets: Misspelled title current Tag: New redirect
- 13:0813:08, 14 February 2025 diff hist 0 m Sonic Unleashed Install Screen NextinHKRY moved page Leftover Install Assets to Sonic Unleashed Leftover Install Assets: Misspelled title
- 13:0613:06, 14 February 2025 diff hist −58 Sonic Unleashed Install Screen No edit summary
- 13:0513:05, 14 February 2025 diff hist +57 Sonic Unleashed Install Screen No edit summary Tag: Visual edit
- 13:0413:04, 14 February 2025 diff hist +2,087 N Sonic Unleashed Install Screen Created page with "{{DISPLAYTITLE:Sonic Unleashed Leftover Install Assets}} There are assets leftover from an installation process that was meant to install the game onto the hard drive of a PlayStation 3. The files and folder related to it are listed below.<syntaxhighlight lang="text"> USRDIR ├── Install │ ├── install_001.dds │ ├── install_002.dds │ ├── install_003.dds │ ├── install_004.dds │ ├── install_005.dds │ ├── inst..." Tag: Visual edit
- 13:0013:00, 14 February 2025 diff hist 0 N File:Hdd pic1.png No edit summary current
- 13:0013:00, 14 February 2025 diff hist 0 N File:Hdd icon0.png No edit summary current
- 12:5212:52, 14 February 2025 diff hist 0 N File:Install 008.png No edit summary current
- 12:5112:51, 14 February 2025 diff hist 0 N File:Install 007.png No edit summary current
- 12:5112:51, 14 February 2025 diff hist 0 N File:Install 006.png No edit summary current
- 12:5112:51, 14 February 2025 diff hist 0 N File:Install 005.png No edit summary current
- 12:5112:51, 14 February 2025 diff hist 0 N File:Install 004.png No edit summary current
- 12:5112:51, 14 February 2025 diff hist 0 N File:Install 003.png No edit summary current
- 12:4912:49, 14 February 2025 diff hist +30 N File:Unleashed Install Leftover PS3 2.png No edit summary current
- 12:4812:48, 14 February 2025 diff hist +36 N File:Unleashed Install Leftover PS3 1.png No edit summary current
- 11:2211:22, 14 February 2025 diff hist +175 Sonic Frontiers DLCs No edit summary current Tag: Visual edit
- 11:1811:18, 14 February 2025 diff hist +22 Shadow Generations Stage IDs No edit summary Tag: Visual edit
- 11:1711:17, 14 February 2025 diff hist +1,654 N Shadow Generations Stage IDs Created page with "Stage IDs follow this format:<syntaxhighlight lang="text"> {world_id}{stage_type}{stage_number} </syntaxhighlight> === Example === * w02a10 - Rail Canyon: Act 1 == Worlds (Zones) == {| class="wikitable" !World ID !World Name |- |w01 |Space Colony Ark |- |w02 |Rail Canyon |- |w03 |Kingdom Valley |- |w04 |Sunset Heights |- |w05 |Chaos Island |- |w06 |Radical Highway |- |w09 |White Space |- |w11 |Biolizard |- |w12 |Metal Overlord |- |w13 |Mephiles |- |w14 |Devil Doom |}..." Tag: Visual edit
- 11:1411:14, 14 February 2025 diff hist +1,784 N Sonic Frontiers Stage IDs Created page with "Stage IDs in Sonic Frontiers follow this format:<syntaxhighlight lang="text"> {world_id}{stage_type}{stage_number} </syntaxhighlight> === Example === * w2r01 - Ares Open Zone 1 == Worlds (Zones) == {| class="wikitable" !World ID !World Name |- |w1 |Kronos |- |w2 |Ares |- |w3 |Chaos |- |w5 |The End |- |w6 |Green Hill |- |w7 |Chemical Plant |- |w8 |Sky Sanctuary |- |w9 |Highway |} == Stage Type == {| class="wikitable" !Stage Type ID !Stage Type |- |r |Open Zone |- |d |..." current Tag: Visual edit
- 11:1111:11, 14 February 2025 diff hist +569 N Sonic Frontiers DLCs Created page with "{| class="wikitable" !DLC Name !Internal Name !ID !Steam App ID |- |Adventurer's Treasure Box |dlcrsv |0 |2079300 |- |Explorer's Treasure Box |dlcddx |1 |2079301 |- |Monster Hunter Collaboration Pack |dlcmhr |2 |2089730 |- |Sonic Emote (Koco) |dlcslr |3 |N/A |- |Inugami Korone Collaboration DLC "Gloves & Shoes" |dlcholoA |4 |N/A |- |Inugami Korone Collaboration DLC "SE: Inugami Korone" |dlcholoB |5 |N/A |- |Inugami Korone Collaboration DLC "Koronesuki" |dlcholoC |6 |N/A..." Tag: Visual edit
- 11:1011:10, 14 February 2025 diff hist +2,340 N Sonic Forces Stage IDs Created page with "Stage IDs in Sonic Forces follow this format:<syntaxhighlight lang="text"> {world_id}{stage_type}{character_index} </syntaxhighlight> === Example === * w5a01 - Lost Valley == Worlds (Zones) == {| class="wikitable" !World ID !World Name |- |w1 |Death Egg |- |w2 |Chemical Plant |- |w3 |City |- |w4 |Mystic Jungle |- |w5 |Green Hill |- |w6 |Metropolis |- |w7 |Eggman Empire Fortress |} == Stage Types == {| class="wikitable" !Stage Type ID !Stage Type |- |a |Act |- |b |Bos..." current Tag: Visual edit
- 11:0311:03, 14 February 2025 diff hist +10,401 N Sonic Colors Set Object Created page with "The Set Object file format is used in '''Sonic Colors''' in order to define stage object layout, serving the same purpose as "Set" and "setdata" XML files in '''Sonic Unleashed''' and '''Sonic Generations''' respectively. However, unlike in those games, this data is actually stored in binary format for greater efficiency, with the same practice being carried forward in all future titles by Sonic Team. == Set Object Format == Set object data is stored in '''"stgxxx_obj_x..." current Tag: Visual edit
- 10:5810:58, 14 February 2025 diff hist +6,365 N Sonic Colors Light Field Created page with "Light fields are invisible pieces of geometry utilized by the game to tint the colors of Sonic and the world around him as he runs through the stage. Sadly this mechanic is mostly broken in Sonic Colors: Ultimate, but the files still remain. == Light Field Format == Light field data is stored in '''"stgxxx_lfield.orc"''' BINA containers, which can be found in '''"stgxxx_obj.arc"''' archives for a given stage. In the original Wii release, the data is stored in big-endian..." current Tag: Visual edit
- 10:5410:54, 14 February 2025 diff hist 0 Sonic Generations Event List No edit summary current Tag: Visual edit
- 10:5310:53, 14 February 2025 diff hist +600 N Sonic Generations Event List Created page with "{{Notice|type=warn|content=This page is a direct port from HedgeDocs, this should be expanded a little bit with extra information on how events work}} {| class="wikitable" !Event ID !Description |- |0 |None |- |1 |Open |- |2 |Close |- |3 |Kill |- |4 |Generate |- |5 |Get Off - (as in "to get off from something") |- |6 |ON |- |7 |OFF |- |8 |Attack |- |9 |Enable Attack Mode |- |10 |Disable Attack Mode |- |11 |Return to Position |- |12 |Destroy |- |13 |Start Moving |- |14 |R..." Tag: Visual edit
- 10:5210:52, 14 February 2025 diff hist +11 Documentation No edit summary Tag: Visual edit
- 10:4910:49, 14 February 2025 diff hist +141 Sonic Unleashed Stage IDs No edit summary Tag: Visual edit
- 10:4710:47, 14 February 2025 diff hist +624 N Sonic Generations Camera Types Created page with "== ObjCamera == {| class="wikitable" !Camera Type !Description |- |ObjCameraFix |Stays in its place while pointing at the coordinates defined in TargetPosition |- |ObjCameraNormal |The regular camera |- |ObjCameraPan |Has a different behaviour depending on <code>CameraPositionMode</code>: <code>0</code> - Stays in its place while pointing at Sonic; <code>1</code> - ??? |- |ObjCameraPoint |Follows Sonic, while pointing at the camera object's location |} == Camera Collisi..." current Tag: Visual edit
- 10:4310:43, 14 February 2025 diff hist +10 Sonic Generations Stage IDs No edit summary Tag: Visual edit
- 10:4210:42, 14 February 2025 diff hist −1 Sonic Generations Stage IDs No edit summary
- 10:4110:41, 14 February 2025 diff hist +2,320 N Sonic Generations Stage IDs Created page with "Stage IDs in Sonic Generations use the following format:<syntaxhighlight lang="text"> {stage_name_abbreviation}{3digit_stage_type} </syntaxhighlight>The three-digit stage type is usually 100 for Classic stages, 200 for Modern stages, and 000 for both. Missions add up to the last digit of the stage type from 0 to 9, while boss stages omit the stage type, and their abbreviation is the name of the boss with a "b" as a prefix. === Example === * '''cte200''' - City Escape '..." Tag: Visual edit
- 00:1400:14, 14 February 2025 diff hist +101 Sonic Unleashed Stage IDs No edit summary Tag: Visual edit
- 00:1100:11, 14 February 2025 diff hist +58 Documentation No edit summary Tag: Visual edit
- 00:0300:03, 14 February 2025 diff hist +220 Sonic Unleashed Stage IDs No edit summary Tag: Visual edit
13 February 2025
- 23:5323:53, 13 February 2025 diff hist +3,440 Sonic Unleashed Stage IDs No edit summary Tag: Visual edit
- 23:4423:44, 13 February 2025 diff hist +2,967 Sonic Unleashed Stage IDs Added night Tag: Visual edit
- 23:3823:38, 13 February 2025 diff hist +3,671 Sonic Unleashed Stage IDs No edit summary Tag: Visual edit: Switched
- 23:2723:27, 13 February 2025 diff hist +545 N Sonic Unleashed Stage IDs Create page Tag: Visual edit
- 23:1923:19, 13 February 2025 diff hist +62 Tools Add Shuriken to tools list Tag: Visual edit
- 23:1023:10, 13 February 2025 diff hist +1 Shuriken No edit summary current Tag: Visual edit: Switched
- 23:1023:10, 13 February 2025 diff hist +168 Shuriken No edit summary Tag: Visual edit
- 23:0423:04, 13 February 2025 diff hist +553 N Shuriken Testing Editor, first iteration of the page Tag: Visual edit