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Sonic Lost World Test Levels

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Revision as of 09:20, 7 March 2025 by PTKay (talk | contribs) (Created page with "There are several entries for test levels leftover in Sonic Lost World's <code>testmission.lua</code> file. Some of these entries are using the naming scheme from Sonic Colors for stage names, that being <code>stgXYY</code>. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, <code>w0xYY</code>.<syntaxhighlight lang="lua"> --------------------------------------------------------------- -- @file testmission.lua -- @author...")
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There are several entries for test levels leftover in Sonic Lost World's testmission.lua file.

Some of these entries are using the naming scheme from Sonic Colors for stage names, that being stgXYY. Another chunk of the entries are named according to the scheme standardized in Sonic Lost World, w0xYY.

---------------------------------------------------------------
-- @file    testmission.lua
-- @author  Kawabata Yoshitaka
-- @brief   テスト用ミッションを定義するファイルです
---------------------------------------------------------------

test_mission_all = {

   -- プログラマテスト.
   {
      missions = {
         -- mission test(w0a01)
         {
            name        = "w0a01",
            dir         = "test/w0a01",
            player_pos  = { -1111.71, 49.99, -594.29 },
            player_mode = "3D",
            player_dir  = { 0.0, 270.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
         -- mission test(w0c99)デザインテストマップ
         {
            name        = "w0c99",
            dir         = "test/w0c99",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, -180.0, 0.0 },
            dead_line       = -500,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(w0c99)撮影所
         {
            name        = "w0c99_2",
            dir         = "test/w0c99",
            player_pos  = { -1200, 0, -1200 },
            player_dir  = { 0.0, -180.0, 0.0 },
            dead_line       = -500,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(w0c98)シェーダーテストマップ
         {
            name        = "w0c98",
            dir         = "test/w0c98",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, -180.0, 0.0 },
            dead_line       = -500,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(w0c97)デザインテストマップ2(暗い面)
         {
            name        = "w0c97",
            dir         = "test/w0c97",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, -180.0, 0.0 },
            dead_line       = -500,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(w0c96)コリジョンテストマップ
         {
            name        = "w0c96",
            dir         = "test/w0c96",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, -180.0, 0.0 },
            dead_line       = -500,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(stg901)
         {
            name        = "stg901",
            dir         = "test/stg901",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, 0.0, 0.0 },
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
           --【スコア設定領域】
            score = {
               rank = {
                   800000,  -- S rank
                   700000,  -- A rank
                   450000,  -- B rank
                   200000,  -- C rank
               },
               time_basis = 10000,
               time_down = 500,

               no_miss = {
                  100000,
                  50000,
                  25000,
                  10000,
                  0,
               },
            },
         },
         -- mission test(stg811)
         {
            name        = "stg811",
            dir         = "test/stg811",
            player_pos  = { -0.65, 0.09, 50.8 },
            player_dir  = { 0.0, 180.0, 0.0 },
         },
         -- mission test(stg812)
         {
            name        = "stg812",
            dir         = "test/stg812",
            player_pos  = { 0, -50, -60 },
            player_dir  = { 0.0, 180.0, 0.0 },
         },
         -- mission test(stg813)
         {
            name        = "stg813",
            dir         = "test/stg813",
            player_pos  = { 4000.0, -2500.0, 7050.0 },
            player_dir  = { 0.0, 180.0, 0.0 },
         },
         -- mission test(stg814)
         {
            name        = "stg814",
            dir         = "test/stg814",
            player_pos  = { 0,0.5, 55 },
            player_dir  = { 0.0, 180.0, 0.0 },
         },
         -- mission test(stg815)
         {
            name        = "stg815",
            dir         = "test/stg815",
            player_pos  = { -7677.16, 841.78, 50.83 },
            player_dir  = { 0.0, 180.0, 0.0 },
         },
          -- mission test(stg816)
         {
            name        = "stg816",
            dir         = "test/stg816",
            player_pos  = { 1.92, -32.61, 237.17 },
            player_mode = "2D",
            player_dir  = { 0.0, 90.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
          -- mission test(stg817)
         {
            name        = "stg817",
            dir         = "test/stg817",
            player_pos  = { 0.04, 466.24, -6.63 },
            player_mode = "3D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
          -- mission test(stg818)
         {
            name        = "stg818",
            dir         = "test/stg818",
            player_pos  = { 3.47, 320.30, -1.62 },
            player_mode = "3D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
          -- mission test(stg819)
         {
            name        = "stg819",
            dir         = "test/stg819",
            player_pos  = { 1240.18, 1923.53, -15.45 },
            player_mode = "3D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
          -- mission test(stg820)
         {
            name        = "stg820",
            dir         = "test/stg820",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(stg821)
         {
            name        = "stg821",
            dir         = "test/stg821",
            player_pos  = { 80, 72, 0 },
            player_dir  = { 0.0, 90.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(stg822)
         {
            name        = "stg822",
            dir         = "test/stg822",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(stg823)
         {
            name        = "stg823",
            dir         = "test/stg823",
            player_pos  = { 1393.38, 42.29, 774.04 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "SKYCHASE",
         },
          -- mission test(w0a03)
         {
            name        = "w0a03",
            dir         = "test/w0a03",
            player_pos  = { -267.95, 905.79, -2215.56 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a04)
         {
            name        = "w0a04",
            dir         = "test/w0a04",
            player_pos  = { 0.0, 0.0, 0.0 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a05)
         {
            name        = "w0a05",
            dir         = "test/w0a05",
            player_pos  = { -1.21, -87.9, 24.48 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a06)
         {
            name        = "w0a06",
            dir         = "test/w0a06",
            player_pos  = { 721.07, 994.32, -6.55 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a07)
         {
            name        = "w0a07",
            dir         = "test/w0a07",
            player_pos  = { 51.82, 40.93, -74.29 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a08)
         {
            name        = "w0a08",
            dir         = "test/w0a08",
            player_pos  = { 514.80, 648.50, 4219.32 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a09)
         {
            name        = "w0a09",
            dir         = "test/w0a09",
            player_pos  = { -5694.29, 672.14, -295.32 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a10)
         {
            name        = "w0a10",
            dir         = "test/w0a10",
            player_pos  = { -0.0, 50.0, 450.00 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a11)
         {
            name        = "w0a11",
            dir         = "test/w0a11",
            player_pos  = { 0.0, -32.86, 41.54 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a12)
         {
            name        = "w0a12",
            dir         = "test/w0a12",
            player_pos  = { 0.0, 510.0, 151.0 },
            player_mode = "TOP",
            player_dir  = { 0.0, 0.0, 0.0 },
         },
          -- mission test(w0a13)
         {
            name        = "w0a13",
            dir         = "test/w0a13",
            player_pos  = { -331.97, 600.15, -260.02 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "2D",
         },
          -- mission test(w0a14)
         {
            name        = "w0a14",
            dir         = "test/w0a14",
            player_pos  = { -2624.82, -1925.34, 7370.24 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a15)
         {
            name        = "w0a15",
            dir         = "test/w0a15",
            player_pos  = { 500, -47, -15 },
            player_dir  = { 0.0, 180.0, 0.0 },
            player_mode = "3D",
         },
          -- mission test(w0a16)
         {
            name        = "w0a16",
            dir         = "test/w0a16",
            player_pos  = { 218.12, -501.53, -613.49 },
            player_dir  = { 0.0, 0.0, 0.0 },
            player_mode = "2D",
         },
         -- mission test(stg902)
         {
            name        = "stg902",
            dir         = "test/stg902",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, -180.0, 0.0 },
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(w0a90)
         {
            name        = "w0a90",
            dir         = "test/w0a90",
            player_pos  = { 0, 0, 0 },
            player_dir  = { 0.0, 90.0, 0.0 },
            player_mode = "2D",
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(stg978)
         {
            name        = "stg978",
            dir         = "test/stg978",
            player_pos  = { 8147, -360, -18974 },
            player_mode = "3D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle" },
         },
         -- mission test(stg981)
         {
            name        = "stg981",
            dir         = "test/stg981",
            player_pos  = { 0, 5.00, -37.43 },
            player_mode = "2D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
            phantoms    = { "laser", "drill", "spike", "rocket", "rodeo", "astro", "puzzle", "asteroid" },
         },
         -- mission test(stg985)
         {
            name        = "stg985",
            dir         = "test/stg985",
            player_pos  = { 1065.00, 49.91, -594.88 },
            player_mode = "3D",
            player_dir  = { 0.0, 270.0, 0.0 },
            dead_line       = -50000,
         },
         -- mission test(stg988)
         {
            name        = "stg988",
            dir         = "test/stg988",
            player_pos  = { -1111.71, 49.99, -594.29 },
            player_mode = "3D",
            player_dir  = { 0.0, 270.0, 0.0 },
            dead_line       = -50000,
         },
         -- mission test(stg989)
         {
            name        = "stg989",
            dir         = "test/stg989",
            player_pos  = { 0, -138.52, -301.15 },
            player_mode = "2D",
            player_dir  = { 0.0, 180.0, 0.0 },
            dead_line       = -50000,
         },
      },
   },
}

Empty folders can be found for some of the test levels in the raw folder found within the Wii U release of the game. These folders are listed below.

raw
├── test
│   ├── stg811
│   ├── stg812
│   ├── stg813
│   ├── stg814
│   ├── stg815
│   ├── stg817
│   ├── stg818
│   ├── stg819
│   ├── stg820
│   ├── stg821
│   ├── stg822
│   ├── stg823
│   ├── stg901
│   ├── stg902
│   ├── stg978
│   ├── stg981
│   ├── stg985
│   ├── stg988
│   ├── stg989
│   ├── w0a01
│   ├── w0a02
│   ├── w0a03
│   ├── w0a04
│   ├── w0a05
│   ├── w0a06
│   ├── w0a07
│   ├── w0a08
│   ├── w0a09
│   ├── w0a10
│   ├── w0a11
│   ├── w0a12
│   ├── w0a13
│   ├── w0a14
│   ├── w0a15
│   ├── w0a16
│   ├── w0a90
│   ├── w0a96
│   ├── w0a97
│   ├── w0a98
│   ├── w0a99
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