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Date | Name | Thumbnail | Size | User | Description | Versions |
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02:19, 25 April 2025 | GLVL RingTemplate.png (file) | ![]() |
45 KB | Dan (talk | contribs) | The SonicGLvl template for the "ring" object. | 1 |
02:12, 25 April 2025 | GLVL ObjectTemplate.webp (file) | ![]() |
12 KB | Dan (talk | contribs) | An example of a SonicGLvl object template for the object "ChangeMode_3DtoForward" as seen in Sublime Text 3. | 1 |
01:35, 25 April 2025 | GLVL MaterialEditor.webp (file) | ![]() |
57 KB | Dan (talk | contribs) | A view of the material editor for SonicGLVL showing an animated Sonic with game-accurate shaders. Image courtesy of Skyth. | 1 |
01:01, 25 April 2025 | GLVL Logo.png (file) | ![]() |
12 KB | Dan (talk | contribs) | The logo for SonicGLVL as seen on Dario's Sonic Retro forum post, which is also the icon for the application. | 1 |
00:54, 25 April 2025 | GLVL WindowExample.webp (file) | ![]() |
867 KB | Dan (talk | contribs) | An example of Jungle Joyride Act 1 (Night) in SonicGLVL, showcasing several features of the editor including game-accurate shaders, object templates, and more. | 1 |
07:21, 12 April 2025 | PBA cloth demonstration.gif (file) | ![]() |
1.97 MB | AdelQue (talk | contribs) | 1 |