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|[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project) | |[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project) | ||
|Describes a user interface in most Hedgehog Engine games. | |Describes a user interface in most Hedgehog Engine games. | ||
!<code>.xncp</code> | !<code>.xncp</code><code>.yncp</code><code>.gncp</code><code>.sncp</code> | ||
<code>.yncp</code> | |||
<code>.gncp</code> | |||
<code>.sncp</code> | |||
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* [[Kunai]] | * [[Kunai]] | ||
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|[[PXD|PXD Animation]] | |[[PXD|PXD Animation]] | ||
|Skeleton and skeletal animation format in Hedgehog Engine 2 Games | |Skeleton and skeletal animation format in Hedgehog Engine 2 Games | ||
!<code>.anm.pxd</code> | !<code>.anm.pxd</code><code>.skl.pxd</code> | ||
<code>.skl.pxd</code> | |||
|[[Frontiers Animation Tools]] | |[[Frontiers Animation Tools]] | ||
|- | |- |
Revision as of 14:09, 8 April 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Set-Data
Name | Description | Extension | Tools |
---|---|---|---|
HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson
|
User Interface
Name | Description | Extension | Tools |
---|---|---|---|
NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. | .xncp .yncp .gncp .sncp
|
Archives
Name | Description | Extension | Tools |
---|---|---|---|
NN Chunk | Generic container format. |
Animation
Name | Description | Extension | Tools |
---|---|---|---|
PXD Animation | Skeleton and skeletal animation format in Hedgehog Engine 2 Games | .anm.pxd .skl.pxd
|
Frontiers Animation Tools |
PBA Skeleton | Physics Based Animation Skeleton for Hedgehog Engine 2 Games | .pba
|