Documentation: Difference between revisions
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|[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project) | |[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project) | ||
|Describes a user interface in most Hedgehog Engine games. | |Describes a user interface in most Hedgehog Engine games. | ||
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<code><small>. | * <small><code>.xncp</code></small> | ||
* <small><code>.yncp</code></small> | |||
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* <small><code>.sncp</code></small> | |||
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* [[Kunai]] | * [[Kunai]] |
Revision as of 07:55, 8 April 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Set-Data
Name | Description | Extension | Tools |
---|---|---|---|
HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson
|
User Interface
Name | Description | Extension | Tools |
---|---|---|---|
NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. |
|
Archives
Name | Description | Extension | Tools |
---|---|---|---|
NN Chunk | Generic container format. |
Animation
Name | Description | Extension | Tools |
---|---|---|---|
PXD Animation | Skeletal animation format in Hedgehog Engine 2 Games | .anm.pxd
|
Frontiers Animation Tools |
PXD Skeleton | Skeleton format in Hedgehog Engine 2 Games | .skl.pxd
| |
PBA Skeleton | Physics Based Animation Skeleton for Hedgehog Engine 2 Games | .pba
|