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|[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project)
|[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project)
|Describes a user interface in most Hedgehog Engine games.
|Describes a user interface in most Hedgehog Engine games.
|<code><small>.xncp</small></code>
|
<code><small>.yncp</small></code>
* <small><code>.xncp</code></small>
* <small><code>.yncp</code></small>
* <small><code>.gncp</code></small>
* <small><code>.sncp</code></small>


<code><small>.gncp</small></code>


<code><small>.sncp</small></code>
|
|
* [[Kunai]]
* [[Kunai]]

Revision as of 07:55, 8 April 2025

This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.

Set-Data

Name Description Extension Tools
HSON (Hedgehog Set Object Notation) Universal object placement representation format. .hson

User Interface

Name Description Extension Tools
NCP (Ninja CellSpriteDraw Project) Describes a user interface in most Hedgehog Engine games.
  • .xncp
  • .yncp
  • .gncp
  • .sncp


Archives

Name Description Extension Tools
NN Chunk Generic container format.

Animation

Name Description Extension Tools
PXD Animation Skeletal animation format in Hedgehog Engine 2 Games .anm.pxd Frontiers Animation Tools
PXD Skeleton Skeleton format in Hedgehog Engine 2 Games .skl.pxd
PBA Skeleton Physics Based Animation Skeleton for Hedgehog Engine 2 Games .pba
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