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Unused Time Eater Gauge: Difference between revisions

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== change_c2g / change_g2c ==
== change_c2g / change_g2c ==
These animations are played whenever you switch between Classic Sonic to Modern Sonic and vice versa. The video below shows a recording of the animation in-game.Following the naming scheme of almost every XNCP animation made for Generations, this was supposed to be played whenever the HUD element showed up on screen. Simple slide-in animation.
These animations are played whenever you switch between Classic Sonic to Modern Sonic and vice versa. The video below shows a recording of the animation in-game.Following the naming scheme of almost every XNCP animation made for Generations, this was supposed to be played whenever the HUD element showed up on screen. Simple slide-in animation.
<center>
<youtube>https://www.youtube.com/watch?v=4u-OtbOR1N4</youtube>
<youtube>https://www.youtube.com/watch?v=4u-OtbOR1N4</youtube>
</center>


== change_c2w / change_g2w ==
== change_c2w / change_g2w ==
Seems like these were supposed to be animations for changing to an intermediate state between Classic and Modern Sonic, like in the final part of the boss battle. The "w" means "double".
Seems like these were supposed to be animations for changing to an intermediate state between Classic and Modern Sonic, like in the final part of the boss battle. The "w" means "double".
 
[[File:Unused_time_eater_gauge_change_c2w.webm|center]]
[[File:Unused time eater gauge change c2w.webm]]


== cl_gauge_size_1 ==
== cl_gauge_size_1 ==
Animation for Classic Sonic's gauge.
Animation for Classic Sonic's gauge.
[[File:Unused time eater gauge cl gauge size 1.gif|none|thumb]]
[[File:Unused time eater gauge cl gauge size 1.gif|thumb|center|502x502px]]


== gn_gauge_size_1 ==
== gn_gauge_size_1 ==
Animation for Modern Sonic's gauge.
Animation for Modern Sonic's gauge.
[[File:Unused time eater gauge gn gauge size 1.gif|none|thumb]]
[[File:Unused time eater gauge gn gauge size 1.gif|thumb|center|502x502px]]

Latest revision as of 10:12, 11 March 2025

There's an unused gauge that was supposed to be used in the Time Eater boss battle. The gauge is present in bb.cpk/SonicActionCommonHud/ui_gameplay.xncp, in the blb_gauge XNCP scene. Unfortunately, this gauge isn't functional in-game, and its usage also remains unknown.

Visually, this element appears to be finished, and it even features animations. Below you can see the available animations for this element. Some were recorded in-game, but others were recorded using a WIP build of Shuriken, which may not be 100% accurate.

Intro_Anim

Following the naming scheme of almost every XNCP animation made for Generations, this was supposed to be played whenever the HUD element showed up on screen. Simple slide-in animation.

change_c2g / change_g2c

These animations are played whenever you switch between Classic Sonic to Modern Sonic and vice versa. The video below shows a recording of the animation in-game.Following the naming scheme of almost every XNCP animation made for Generations, this was supposed to be played whenever the HUD element showed up on screen. Simple slide-in animation.

change_c2w / change_g2w

Seems like these were supposed to be animations for changing to an intermediate state between Classic and Modern Sonic, like in the final part of the boss battle. The "w" means "double".

cl_gauge_size_1

Animation for Classic Sonic's gauge.

gn_gauge_size_1

Animation for Modern Sonic's gauge.

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