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=== Common === | === Common === | ||
* [[PackCpk]] | * [[PackCpk]] (.cpk) | ||
* [[terrain2fbx]] | * [[terrain2fbx]] (.terrain-model) | ||
* [[terrain2fbx-png]] | * [[terrain2fbx-png]] (.terrain-model) | ||
==== Archives ==== | ==== Archives (.ar, .pfd, .pac) ==== | ||
* [[HedgeArchiveEditor]] | * [[HedgeArchiveEditor]] | ||
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=== Sonic Unleashed === | === Sonic Unleashed === | ||
==== Lighting ==== | |||
* [[pfdpackUnleashed]] | * [[pfdpackUnleashed]] | ||
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* [[AnimationExport]] | * [[AnimationExport]] | ||
* [[evsxml]] | * [[evsxml]] (.evs) | ||
==== Lighting ==== | ==== Lighting ==== | ||
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==== Collision ==== | ==== Collision ==== | ||
* [[collision2fbx]] | * [[collision2fbx]] (.phy.hkx) | ||
==== Models ==== | ==== Models ==== |
Revision as of 20:13, 16 February 2025
This section contains tools that allow you to mod certain aspects of a couple of Sonic games. Below you can see the games divided by the engine they use. In each engine, you can see common tools for every game using it, as well as more specific tools regarding a particular game.
Various Engines
- SkythTools - (NOTE: split into separate pages)
Hedgehog Engine
Common
- PackCpk (.cpk)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Archives (.ar, .pfd, .pac)
Lighting
UI
- Shuriken (.xncp / .yncp)
Collision
Sonic Unleashed
Lighting
Sonic Generations
Animation
- AnimationExport
- evsxml (.evs)
Lighting
Collision
- collision2fbx (.phy.hkx)