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|[[PXD|PXD Animation]] | |[[PXD|PXD Animation]] | ||
|Skeleton and skeletal animation format in Hedgehog Engine 2 Games | |Skeleton and skeletal animation format in Hedgehog Engine 2 Games | ||
|<code>.anm.pxd</code><code>.skl.pxd</code> | | | ||
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|[[Frontiers Animation Tools]] | |[[Frontiers Animation Tools]] | ||
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Revision as of 08:00, 8 April 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Set-Data
Name | Description | Extension | Tools |
---|---|---|---|
HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson
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User Interface
Name | Description | Extension | Tools |
---|---|---|---|
NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. |
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Archives
Name | Description | Extension | Tools |
---|---|---|---|
NN Chunk | Generic container format. |
Animation
Name | Description | Extension | Tools |
---|---|---|---|
PXD Animation | Skeleton and skeletal animation format in Hedgehog Engine 2 Games |
|
Frontiers Animation Tools |
PBA Skeleton | Physics Based Animation Skeleton for Hedgehog Engine 2 Games | .pba
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