Tools: Difference between revisions
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==== Collision ==== | ==== Collision ==== | ||
* [[Havok Converter]] | * [[Havok Converter]] | ||
==== Text ==== | |||
* [[Converse]] (.fco / .fte) | |||
=== Sonic Unleashed === | === Sonic Unleashed === | ||
==== Lighting ==== | ==== Lighting ==== | ||
* [[pfdpackUnleashed]] | * [[pfdpackUnleashed]] | ||
=== Sonic Generations === | === Sonic Generations === | ||
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* [[fcoEditor]] (.fco / .fte) | * [[fcoEditor]] (.fco / .fte) | ||
==== Other ==== | ==== Other ==== | ||
* [[BscPack]] | * [[BscPack]] |
Revision as of 11:32, 24 March 2025
This section contains tools that allow you to mod certain aspects of a couple of Sonic games. Below you can see the games divided by the engine they use. In each engine, you can see common tools for every game using it, as well as more specific tools regarding a particular game.
Various Engines
- SkythTools - (NOTE: split into separate pages)
Audio
Hedgehog Engine
Common
- PackCpk (.cpk)
- terrain2fbx (.terrain-model)
- terrain2fbx-png (.terrain-model)
Archives (.ar, .pfd, .pac)
Lighting
UI
Collision
Text
- Converse (.fco / .fte)
Sonic Unleashed
Lighting
Sonic Generations
Animation
- evsxml (.evs)
Lighting
Collision
- collision2fbx (.phy.hkx)
Models
Stages
Text
- fcoEditor (.fco / .fte)