Documentation: Difference between revisions
Appearance
No edit summary |
Added PXD Links, code blocked extensions to be better readable |
||
(8 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
This section | This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources. | ||
== | == Set-Data == | ||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Extension | |||
!Tools | |||
|- | |||
|[[HSON Format|HSON]] (Hedgehog Set Object Notation) | |||
|Universal object placement representation format. | |||
|<code>.hson</code> | |||
| | |||
|} | |||
== User Interface == | |||
* [[ | {| class="wikitable" | ||
* [[NN Chunk Format]] | |+ | ||
!Name | |||
!Description | |||
!Extension | |||
!Tools | |||
|- | |||
|[[NCP File Format|NCP]] (Ninja CellSpriteDraw Project) | |||
|Describes a user interface in most Hedgehog Engine games. | |||
|<code>.xncp</code> | |||
<code>.yncp</code> | |||
<code>.gncp</code> | |||
<code>.sncp</code> | |||
| | |||
* [[Kunai]] | |||
* [[Shuriken]] | |||
|} | |||
== Archives == | |||
{| class="wikitable" | |||
!Name | |||
!Description | |||
!Extension | |||
!Tools | |||
|- | |||
|[[NN Chunk Format|NN Chunk]] | |||
|Generic container format. | |||
| | |||
| | |||
|} | |||
== Animation == | |||
{| class="wikitable" | |||
|+ | |||
!Name | |||
!Description | |||
!Extension | |||
!Tools | |||
|- | |||
|[[PXD|PXD Animation]] | |||
|Skeletal animation format in Hedgehog Engine 2 Games | |||
|<code>.anm.pxd</code> | |||
| rowspan="2" |[[Frontiers Animation Tools]] | |||
|- | |||
|[[PXD|PXD Skeleton]] | |||
|Skeleton format in Hedgehog Engine 2 Games | |||
|<code>.skl.pxd</code> | |||
|} |
Latest revision as of 01:32, 6 April 2025
This section lists documentation pages for resources you'll find in Sonic games. You'll find information about certain file formats and other general game resources.
Set-Data
Name | Description | Extension | Tools |
---|---|---|---|
HSON (Hedgehog Set Object Notation) | Universal object placement representation format. | .hson
|
User Interface
Name | Description | Extension | Tools |
---|---|---|---|
NCP (Ninja CellSpriteDraw Project) | Describes a user interface in most Hedgehog Engine games. | .xncp
|
Archives
Name | Description | Extension | Tools |
---|---|---|---|
NN Chunk | Generic container format. |
Animation
Name | Description | Extension | Tools |
---|---|---|---|
PXD Animation | Skeletal animation format in Hedgehog Engine 2 Games | .anm.pxd
|
Frontiers Animation Tools |
PXD Skeleton | Skeleton format in Hedgehog Engine 2 Games | .skl.pxd
|