Jump to content

NN Chunk Format - Common Definitions: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

21 February 2025

  • curprev 10:0810:08, 21 February 2025 PTKay talk contribs 1,779 bytes +4 No edit summary Tag: Visual edit
  • curprev 10:0710:07, 21 February 2025 PTKay talk contribs 1,775 bytes +1,775 Created page with "What follows is a non-exhaustive list of common definitions used by the Sega NN Chunk Format. == NNS_VECTOR == Represents a Vector3.<syntaxhighlight lang="cpp"> struct NNS_VECTOR { float x; float y; float z; }; </syntaxhighlight> == NNS_VECTOR2D == Represents a Vector2.<syntaxhighlight lang="cpp"> struct NNS_VECTOR2D { float x; float y; }; </syntaxhighlight> == NNS_RGB == Represents an RGB color value.<syntaxhighlight lang="cpp"> struct NNS_RGB {..." Tag: Visual edit
Cookies help us deliver our services. By using our services, you agree to our use of cookies.